WebGPU Shader
Real-time background rendering using wgpu-compatible pipelines.
This experiment showcases a real-time WebGPU shader running in the background of the Labs page. It demonstrates how to use the wgpu crate compiled to WASM to render high-performance graphics directly in the browser.
Technical Details
- Renderer: Custom WGSL shader
- Backend: wgpu compiled to WASM via wasm-pack
- Fallback: CSS solid dark background when WebGPU is unavailable